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Loomi

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One of the three choices of starter pet. Wolf creatures with a strong melee attack.

PetsEdit

Default Color: Blue;  Hatching Time : 3H20m

Monster-Field-Guide-Loomi

Loomi

Loomi

A juvenile Loomi.


(First Class)





Base Stats:

Melee: 8; Ranged: 6

Magic: 1; Defense: 6

+ 1 AP Regen/turn

+ 3 % less damage from range

Bonuses:

1 Ap regeneration

-3% ranged damage received

-3% magic damage received

+7% chance causing confusion

+7% chance causing immobile


Loomi

Skill level

Name

AP

Ingame Description Effects Notes
Hatchling Head Butt 1 A good slam using the old noggin', knockin' them back 25% change of recoil Melee

Hatchling

Needle Hairs 1 Little needle-like are shot at the foe to discourage attak          - Ranged

Juvenile

Body Check 2 Body weight is used to add "oomph" to the assault 10% change of casting Confusion 50% change of recoil Melee
Adult Hack 'n Slash 4 A flury of hacks and swings aimed to harm and overwhelm the opponent 25% change of recoil Melee
Mature Precision Shot 3 Extreme focus causes the shot to have increased accuracy and damage - Ranged
Elder No Mercy 7 A damaging and vicious blow that ignores most defense. 100% recoil on target Melee

EvolutionEdit

Just the same as the others

FROM TO LEVEL
Hatchling Juvenile 6
Juvenile Adult 12
Adult Mature 20
Mature Elder 30

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