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There are 4 types of magic, Frost Magic, Flame Magic, Divine Blessing and Void Sorcery.
Frost and Flame magic are both very similar forms of elemental magic, although Flame magic is more offensive while Frost magic is more defensive.
Divine blessing focuses on buffing your team, meanwhile Void Sorcery's main goal is to cast status effects on your opponents team.
NOTE: Whenever the magic requires hands, a bow or crossbow will allow the magic to still be used.
|1||Ice Shard||1AP 3MP||A sharp projectile of compact ice that stings.||25% chance of recoil on target|
|2||Ice Spear||2AP 6MP||A wall of ice rises from the ground, obstructing both player and foe||50% chance of recoil on target|
|A wall of ice rises from the ground causing ice damage to all foes||Hits All Enemies|
|A localized blizzard is summoned in the arena, dealing great damage||15% Frosbite||
Staff Required (Only hits one enemy)
|12||Imbue Ice Skin||
|The Recipient is granted "Ice Skin" blessing, which increases defense in exchange for less damage.||100% chance of casting Ice Skin on target|
|18||Frost Enchant||5AP 10MP||A target is infused with frost sky, causing various forms of elemental damage.||50% chance of casting Frostbite on target|
|1||Ember Flick||1AP 3MP||Conjures up a small wisp of fire to burn things you don't like.|
|2||Fireball||2AP 6MP||An orb of fire is hurled towards opponents.||50% chance of recoil on target|
|5||Flame Wall||5AP 10MP||A wall of fire bursts from the ground damaging all those around it.||Hits all enemies|
|A sudden explosion of primal heat that damages all foes in an area.||15% chance of casting ignition on target||Requires a staff to cast (Hits all enemies in a single battle)|
|12||Imbue Soul Fire||1AP 20MP||The recipient of the spell is granted the "Soul Fire" blessing, which increases damage in exchange for less defence||10% chance of casting Soul Fire on target||
Need luck because of the low success rate %
|A Target is infused with the primordial flame, causing various forms elemental damage.||50% chance of casting Ignition on target||Use melee armor set for this skill.|
|1||Soothe Wounds||1AP 6MP||Compassion extracted as mana, this spell will help players recover from light wounds||Recover HP|
|3||Minor Heal||2AP 12MP||Summon the Divine Goddess to heal medium sized wounds.||Recover HP
|5||Imbue Regeneration||3AP 15MP||The recipient is granted the "Regenerate" blessing, thus the player will periodically recover health for a few turns.||100% chance of casting regenerate on target||Staff Required
|7||Imbue Lucidity||3AP 8MP||The recipient is granted the "Lucid" blessing, thus the player will periodically recover mana for a few turns.||100% chance of casting Lucidity on target||
|12||Imbue Invisibility||5AP 16MP||The recipient is granted the "Invisibility" blessing, thus the player cannot be seen by most for a few turns||
70% chance of casting Invisible on target
|The spell will disappear if the Player attacks or heals|
|The recipient is granted the "Clairvoyence" blessing, thus the player can see hidden objects for a few turns||100% chance of casting Clairvoyence on target||The spell allows you to see anyone/monster with Invisibilty stat|
|1||Bleeding wound||1AP 4MP||The opponent's life force is tapped and extracted.|
|3||Darkness||2AP 5MP||An evil spell which attempts to blind the target||70% chance of casting Blind on target|
|5||Infest Poison||3AP 6MP||The recipient is plagued by the "Poison" curse, thus the player will periodically lose health for a few turns||70% chance of casting Poison on target||Staff/Hands Required Poison damage based on magic stat.|
|7||Infest Mind Haze||
|The recipient is plagued by the "Mind Haze" curse, thus the player will periodically lose mana for a few turns.||70% chance of casting Mind Haze on target|
|12||Infest Immobility||5AP 30MP||The recipient is plagued by the "Immobile" curse, thus the player cannot move but they can still perform actions.||70% chance of casting Immobile on target|
|18||Infest Confusion||5AP 30MP||The recipient is plagued by the "Confusion" curse, this the player cannot take action but they can still move.||70% chance of casting Confusion on target|